The High Road to Seacliff
The population of the world is made up of a multitude of races, each with its own cultural, physical, and social differences. Upbringing, religion, and history have all played their parts in the evolution of these races. On any given day, a visitor to a metropolis may see dozens of different races, and hear just as many language dialects. However, many of the differences that set one race apart from another are often overlooked by the average person – typically, only the most obvious traits are recognized.
The races can be separated out into five major race groups; these are what are typically used in everyday life and conversation to separate one subrace from another. A human merchant may not see the difference between a surface dwarf and a hill dwarf, but will recognize both as dwarves, or Brattrnes.
Members of a race group will almost always be able to tell the difference between subraces in their own group, unless uneducated or from an isolated area. There are also some racial groups that have subraces that do not share traits with each other, or may be mistaken for members of different racial groups.
|Dwarf||Brattrnes||Brattrnes (Dwarven)||Bold and hardy, known as skilled warriors, miners, and workers of stone and metal.|
|Elf||Sammariin, Lenshii||Sammariin (Elven)||Elves are a magical people of otherworldly grace, living in the world but not entirely part of it.|
|Halfling||Kine, Folk||Rieur (Halfling)||Affable and cheerful, halflings cherish the bonds of family and the comforts of home, yet have an insatiable curiosity.|
|Human||Kin||Rouni (Common)||Standard humans; found in city or country, adaptable, quick to learn.|
|Dragonborn||Vitnir||Vitnir (Draconic)||Born of dragons, the dragonborn walk proudly through a world that greets them with fearful incomprehension.|
|Gnomes take delight in life, enjoying every moment of invention, exploration, investigation, creation, and play.|
|Half-Elf||Elfblooded||Rouni, Sammariin||Elven/human bloodline; charismatic, diplomatic.|
|Half-Orc||Malleon||Bogdan (Orcish), Rouni||Orcish/human bloodline; strong with a savage side, survivors.|
|Tiefling||Flyjia, Hellspawn||Rouni, Infernal||Diabolic heritage; devious, physical, develops wicked abilities.|
|Language||Book Version||Typical Speakers||Script|
|Abyssal||Abyssal||Demons (tanar'ri), chaotic evil outsiders, vile outsiders||Domit|
|Aquan||Water-based creatures and elementals||Primic|
|Auran||Air-based creatures and elementals||Primic|
|Avos-til||Giant||Giants, ogres, wild trolls||Detlich|
|Celestial||Celestial||Good outsiders, exalted outsiders||Domit|
|Cormuth||Gnolls, minotaurs, beastmen||Eladrin|
|Doggerel||Goblin||Goblinoids, Feydark creatures||Eladrin|